*: exported godoc fixups
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@ -36,6 +36,8 @@ func (st ProgressStateType) String() string { return prstmap[uint64(st)] }
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// progresses of all followers, and sends entries to the follower based on its progress.
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type Progress struct {
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Match, Next uint64
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// State defines how the leader should interact with the follower.
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//
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// When in ProgressStateProbe, leader sends at most one replication message
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// per heartbeat interval. It also probes actual progress of the follower.
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//
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