Use snapshotSender to send v3 snapshot message. It puts raft snapshot
message and v3 snapshot into request body, then sends it to the target peer.
When it receives http.StatusNoContent, it knows the message has been
received and processed successfully.
As receiver, snapHandler saves v3 snapshot and then processes the raft snapshot
message, then respond with http.StatusNoContent.
When using Snapshot function, it is expected:
1. know the size of snapshot before writing data
2. split snapshot-ready phase and write-data phase. so we could cut
snapshot first and write data later.
Update its interface to fit the requirement of etcdserver.
snapshotStore is the store of snapshot, and it supports to get latest snapshot
and save incoming snapshot.
raftStorage supports to get latest snapshot when v3demo is open.