Remove TYPE_* constant macros and use object_type enums consistently.
This updates the type-enumeration constants introduced to reduce the memory footprint of "struct object" to match the type bits already used in the packfile format, by removing the former (i.e. TYPE_* constant macros) and using the latter (i.e. enum object_type) throughout the code for consistency. Eventually we can stop passing around the "type strings" entirely, and this will help - no confusion about two different integer enumeration. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
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committed by
Junio C Hamano

parent
d3ba675aae
commit
1974632c66
@ -167,16 +167,16 @@ static void show_commit_list(struct rev_info *revs)
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const char *name = pending->name;
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if (obj->flags & (UNINTERESTING | SEEN))
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continue;
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if (obj->type == TYPE_TAG) {
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if (obj->type == OBJ_TAG) {
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obj->flags |= SEEN;
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add_object_array(obj, name, &objects);
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continue;
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}
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if (obj->type == TYPE_TREE) {
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if (obj->type == OBJ_TREE) {
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process_tree((struct tree *)obj, &objects, NULL, name);
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continue;
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}
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if (obj->type == TYPE_BLOB) {
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if (obj->type == OBJ_BLOB) {
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process_blob((struct blob *)obj, &objects, NULL, name);
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continue;
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}
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