Remove TYPE_* constant macros and use object_type enums consistently.
This updates the type-enumeration constants introduced to reduce the memory footprint of "struct object" to match the type bits already used in the packfile format, by removing the former (i.e. TYPE_* constant macros) and using the latter (i.e. enum object_type) throughout the code for consistency. Eventually we can stop passing around the "type strings" entirely, and this will help - no confusion about two different integer enumeration. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
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committed by
Junio C Hamano

parent
d3ba675aae
commit
1974632c66
@ -297,13 +297,13 @@ static int fsck_sha1(unsigned char *sha1)
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if (obj->flags & SEEN)
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return 0;
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obj->flags |= SEEN;
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if (obj->type == TYPE_BLOB)
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if (obj->type == OBJ_BLOB)
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return 0;
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if (obj->type == TYPE_TREE)
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if (obj->type == OBJ_TREE)
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return fsck_tree((struct tree *) obj);
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if (obj->type == TYPE_COMMIT)
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if (obj->type == OBJ_COMMIT)
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return fsck_commit((struct commit *) obj);
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if (obj->type == TYPE_TAG)
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if (obj->type == OBJ_TAG)
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return fsck_tag((struct tag *) obj);
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/* By now, parse_object() would've returned NULL instead. */
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return objerror(obj, "unknown type '%d' (internal fsck error)", obj->type);
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@ -472,7 +472,7 @@ static int fsck_cache_tree(struct cache_tree *it)
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}
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mark_reachable(obj, REACHABLE);
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obj->used = 1;
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if (obj->type != TYPE_TREE)
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if (obj->type != OBJ_TREE)
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err |= objerror(obj, "non-tree in cache-tree");
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}
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for (i = 0; i < it->subtree_nr; i++)
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