Remove TYPE_* constant macros and use object_type enums consistently.
This updates the type-enumeration constants introduced to reduce the memory footprint of "struct object" to match the type bits already used in the packfile format, by removing the former (i.e. TYPE_* constant macros) and using the latter (i.e. enum object_type) throughout the code for consistency. Eventually we can stop passing around the "type strings" entirely, and this will help - no confusion about two different integer enumeration. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
committed by
Junio C Hamano
parent
d3ba675aae
commit
1974632c66
7
object.c
7
object.c
@ -19,7 +19,8 @@ struct object *get_indexed_object(unsigned int idx)
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}
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const char *type_names[] = {
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"none", "blob", "tree", "commit", "bad"
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"none", "commit", "tree", "blob", "tag",
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"bad type 5", "bad type 6", "delta", "bad",
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};
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static unsigned int hash_obj(struct object *obj, unsigned int n)
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@ -88,7 +89,7 @@ void created_object(const unsigned char *sha1, struct object *obj)
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{
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obj->parsed = 0;
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obj->used = 0;
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obj->type = TYPE_NONE;
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obj->type = OBJ_NONE;
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obj->flags = 0;
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memcpy(obj->sha1, sha1, 20);
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@ -131,7 +132,7 @@ struct object *lookup_unknown_object(const unsigned char *sha1)
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if (!obj) {
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union any_object *ret = xcalloc(1, sizeof(*ret));
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created_object(sha1, &ret->object);
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ret->object.type = TYPE_NONE;
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ret->object.type = OBJ_NONE;
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return &ret->object;
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}
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return obj;
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