Remove TYPE_* constant macros and use object_type enums consistently.
This updates the type-enumeration constants introduced to reduce the memory footprint of "struct object" to match the type bits already used in the packfile format, by removing the former (i.e. TYPE_* constant macros) and using the latter (i.e. enum object_type) throughout the code for consistency. Eventually we can stop passing around the "type strings" entirely, and this will help - no confusion about two different integer enumeration. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:

committed by
Junio C Hamano

parent
d3ba675aae
commit
1974632c66
12
tree.c
12
tree.c
@ -131,12 +131,12 @@ struct tree *lookup_tree(const unsigned char *sha1)
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if (!obj) {
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struct tree *ret = alloc_tree_node();
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created_object(sha1, &ret->object);
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ret->object.type = TYPE_TREE;
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ret->object.type = OBJ_TREE;
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return ret;
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}
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if (!obj->type)
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obj->type = TYPE_TREE;
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if (obj->type != TYPE_TREE) {
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obj->type = OBJ_TREE;
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if (obj->type != OBJ_TREE) {
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error("Object %s is a %s, not a tree",
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sha1_to_hex(sha1), typename(obj->type));
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return NULL;
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@ -216,11 +216,11 @@ struct tree *parse_tree_indirect(const unsigned char *sha1)
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do {
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if (!obj)
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return NULL;
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if (obj->type == TYPE_TREE)
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if (obj->type == OBJ_TREE)
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return (struct tree *) obj;
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else if (obj->type == TYPE_COMMIT)
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else if (obj->type == OBJ_COMMIT)
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obj = &(((struct commit *) obj)->tree->object);
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else if (obj->type == TYPE_TAG)
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else if (obj->type == OBJ_TAG)
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obj = ((struct tag *) obj)->tagged;
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else
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return NULL;
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