convert object type handling from a string to a number
We currently have two parallel notation for dealing with object types in the code: a string and a numerical value. One of them is obviously redundent, and the most used one requires more stack space and a bunch of strcmp() all over the place. This is an initial step for the removal of the version using a char array found in object reading code paths. The patch is unfortunately large but there is no sane way to split it in smaller parts without breaking the system. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
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Junio C Hamano
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df8436622f
commit
21666f1aae
2
object.h
2
object.h
@ -59,7 +59,7 @@ struct object *parse_object(const unsigned char *sha1);
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* parsing it. eaten_p indicates if the object has a borrowed copy
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* of buffer and the caller should not free() it.
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*/
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struct object *parse_object_buffer(const unsigned char *sha1, const char *type, unsigned long size, void *buffer, int *eaten_p);
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struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
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/** Returns the object, with potentially excess memory allocated. **/
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struct object *lookup_unknown_object(const unsigned char *sha1);
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