Merge branch 'jk/delta-chain-limit' into maint

"git repack --depth=<n>" for a long time busted the specified depth
when reusing delta from existing packs.  This has been corrected.

* jk/delta-chain-limit:
  pack-objects: convert recursion to iteration in break_delta_chain()
  pack-objects: enforce --depth limit in reused deltas
This commit is contained in:
Junio C Hamano
2017-03-28 13:52:20 -07:00
3 changed files with 209 additions and 25 deletions

View File

@ -1539,6 +1539,8 @@ static int pack_offset_sort(const void *_a, const void *_b)
* 2. Updating our size/type to the non-delta representation. These were
* either not recorded initially (size) or overwritten with the delta type
* (type) when check_object() decided to reuse the delta.
*
* 3. Resetting our delta depth, as we are now a base object.
*/
static void drop_reused_delta(struct object_entry *entry)
{
@ -1552,6 +1554,7 @@ static void drop_reused_delta(struct object_entry *entry)
p = &(*p)->delta_sibling;
}
entry->delta = NULL;
entry->depth = 0;
oi.sizep = &entry->size;
oi.typep = &entry->type;
@ -1570,39 +1573,123 @@ static void drop_reused_delta(struct object_entry *entry)
* Follow the chain of deltas from this entry onward, throwing away any links
* that cause us to hit a cycle (as determined by the DFS state flags in
* the entries).
*
* We also detect too-long reused chains that would violate our --depth
* limit.
*/
static void break_delta_chains(struct object_entry *entry)
{
/* If it's not a delta, it can't be part of a cycle. */
if (!entry->delta) {
entry->dfs_state = DFS_DONE;
return;
/*
* The actual depth of each object we will write is stored as an int,
* as it cannot exceed our int "depth" limit. But before we break
* changes based no that limit, we may potentially go as deep as the
* number of objects, which is elsewhere bounded to a uint32_t.
*/
uint32_t total_depth;
struct object_entry *cur, *next;
for (cur = entry, total_depth = 0;
cur;
cur = cur->delta, total_depth++) {
if (cur->dfs_state == DFS_DONE) {
/*
* We've already seen this object and know it isn't
* part of a cycle. We do need to append its depth
* to our count.
*/
total_depth += cur->depth;
break;
}
/*
* We break cycles before looping, so an ACTIVE state (or any
* other cruft which made its way into the state variable)
* is a bug.
*/
if (cur->dfs_state != DFS_NONE)
die("BUG: confusing delta dfs state in first pass: %d",
cur->dfs_state);
/*
* Now we know this is the first time we've seen the object. If
* it's not a delta, we're done traversing, but we'll mark it
* done to save time on future traversals.
*/
if (!cur->delta) {
cur->dfs_state = DFS_DONE;
break;
}
/*
* Mark ourselves as active and see if the next step causes
* us to cycle to another active object. It's important to do
* this _before_ we loop, because it impacts where we make the
* cut, and thus how our total_depth counter works.
* E.g., We may see a partial loop like:
*
* A -> B -> C -> D -> B
*
* Cutting B->C breaks the cycle. But now the depth of A is
* only 1, and our total_depth counter is at 3. The size of the
* error is always one less than the size of the cycle we
* broke. Commits C and D were "lost" from A's chain.
*
* If we instead cut D->B, then the depth of A is correct at 3.
* We keep all commits in the chain that we examined.
*/
cur->dfs_state = DFS_ACTIVE;
if (cur->delta->dfs_state == DFS_ACTIVE) {
drop_reused_delta(cur);
cur->dfs_state = DFS_DONE;
break;
}
}
switch (entry->dfs_state) {
case DFS_NONE:
/*
* This is the first time we've seen the object. We mark it as
* part of the active potential cycle and recurse.
*/
entry->dfs_state = DFS_ACTIVE;
break_delta_chains(entry->delta);
entry->dfs_state = DFS_DONE;
break;
/*
* And now that we've gone all the way to the bottom of the chain, we
* need to clear the active flags and set the depth fields as
* appropriate. Unlike the loop above, which can quit when it drops a
* delta, we need to keep going to look for more depth cuts. So we need
* an extra "next" pointer to keep going after we reset cur->delta.
*/
for (cur = entry; cur; cur = next) {
next = cur->delta;
case DFS_DONE:
/* object already examined, and not part of a cycle */
break;
case DFS_ACTIVE:
/*
* We found a cycle that needs broken. It would be correct to
* break any link in the chain, but it's convenient to
* break this one.
* We should have a chain of zero or more ACTIVE states down to
* a final DONE. We can quit after the DONE, because either it
* has no bases, or we've already handled them in a previous
* call.
*/
drop_reused_delta(entry);
entry->dfs_state = DFS_DONE;
break;
if (cur->dfs_state == DFS_DONE)
break;
else if (cur->dfs_state != DFS_ACTIVE)
die("BUG: confusing delta dfs state in second pass: %d",
cur->dfs_state);
/*
* If the total_depth is more than depth, then we need to snip
* the chain into two or more smaller chains that don't exceed
* the maximum depth. Most of the resulting chains will contain
* (depth + 1) entries (i.e., depth deltas plus one base), and
* the last chain (i.e., the one containing entry) will contain
* whatever entries are left over, namely
* (total_depth % (depth + 1)) of them.
*
* Since we are iterating towards decreasing depth, we need to
* decrement total_depth as we go, and we need to write to the
* entry what its final depth will be after all of the
* snipping. Since we're snipping into chains of length (depth
* + 1) entries, the final depth of an entry will be its
* original depth modulo (depth + 1). Any time we encounter an
* entry whose final depth is supposed to be zero, we snip it
* from its delta base, thereby making it so.
*/
cur->depth = (total_depth--) % (depth + 1);
if (!cur->depth)
drop_reused_delta(cur);
cur->dfs_state = DFS_DONE;
}
}