10
object.h
10
object.h
@ -7,13 +7,18 @@ struct object_list {
|
||||
const char *name;
|
||||
};
|
||||
|
||||
struct object_refs {
|
||||
unsigned count;
|
||||
struct object *ref[0];
|
||||
};
|
||||
|
||||
struct object {
|
||||
unsigned parsed : 1;
|
||||
unsigned used : 1;
|
||||
unsigned int flags;
|
||||
unsigned char sha1[20];
|
||||
const char *type;
|
||||
struct object_list *refs;
|
||||
struct object_refs *refs;
|
||||
void *util;
|
||||
};
|
||||
|
||||
@ -35,7 +40,8 @@ struct object *parse_object(const unsigned char *sha1);
|
||||
/** Returns the object, with potentially excess memory allocated. **/
|
||||
struct object *lookup_unknown_object(const unsigned char *sha1);
|
||||
|
||||
void add_ref(struct object *refer, struct object *target);
|
||||
struct object_refs *alloc_object_refs(unsigned count);
|
||||
void set_object_refs(struct object *obj, struct object_refs *refs);
|
||||
|
||||
void mark_reachable(struct object *obj, unsigned int mask);
|
||||
|
||||
|
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