object-file.c: add "stream_loose_object()" to handle large object

If we want unpack and write a loose object using "write_loose_object",
we have to feed it with a buffer with the same size of the object, which
will consume lots of memory and may cause OOM. This can be improved by
feeding data to "stream_loose_object()" in a stream.

Add a new function "stream_loose_object()", which is a stream version of
"write_loose_object()" but with a low memory footprint. We will use this
function to unpack large blob object in later commit.

Another difference with "write_loose_object()" is that we have no chance
to run "write_object_file_prepare()" to calculate the oid in advance.
In "write_loose_object()", we know the oid and we can write the
temporary file in the same directory as the final object, but for an
object with an undetermined oid, we don't know the exact directory for
the object.

Still, we need to save the temporary file we're preparing
somewhere. We'll do that in the top-level ".git/objects/"
directory (or whatever "GIT_OBJECT_DIRECTORY" is set to). Once we've
streamed it we'll know the OID, and will move it to its canonical
path.

"freshen_packed_object()" or "freshen_loose_object()" will be called
inside "stream_loose_object()" after obtaining the "oid". After the
temporary file is written, we wants to mark the object to recent and we
may find that where indeed is already the object. We should remove the
temporary and do not leave a new copy of the object.

Helped-by: René Scharfe <l.s.r@web.de>
Helped-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Helped-by: Jiang Xin <zhiyou.jx@alibaba-inc.com>
Signed-off-by: Han Xin <chiyutianyi@gmail.com>
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Han Xin
2022-06-11 10:44:19 +08:00
committed by Junio C Hamano
parent 21e7d88140
commit 2b6070ac4c
2 changed files with 112 additions and 0 deletions

View File

@ -46,6 +46,12 @@ struct object_directory {
char *path;
};
struct input_stream {
const void *(*read)(struct input_stream *, unsigned long *len);
void *data;
int is_finished;
};
KHASH_INIT(odb_path_map, const char * /* key: odb_path */,
struct object_directory *, 1, fspathhash, fspatheq)
@ -269,6 +275,8 @@ static inline int write_object_file(const void *buf, unsigned long len,
int write_object_file_literally(const void *buf, unsigned long len,
const char *type, struct object_id *oid,
unsigned flags);
int stream_loose_object(struct input_stream *in_stream, size_t len,
struct object_id *oid);
/*
* Add an object file to the in-memory object store, without writing it