use DIV_ROUND_UP

Convert code that divides and rounds up to use DIV_ROUND_UP to make the
intent clearer and reduce the number of magic constants.

Signed-off-by: Rene Scharfe <l.s.r@web.de>
Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
René Scharfe
2017-07-08 12:35:35 +02:00
committed by Junio C Hamano
parent 8c8e978f57
commit 42c78a216e
9 changed files with 14 additions and 15 deletions

View File

@ -479,10 +479,9 @@ int find_unique_abbrev_r(char *hex, const unsigned char *sha1, int len)
* We now know we have on the order of 2^len objects, which
* expects a collision at 2^(len/2). But we also care about hex
* chars, not bits, and there are 4 bits per hex. So all
* together we need to divide by 2; but we also want to round
* odd numbers up, hence adding one before dividing.
* together we need to divide by 2 and round up.
*/
len = (len + 1) / 2;
len = DIV_ROUND_UP(len, 2);
/*
* For very small repos, we stick with our regular fallback.
*/