MSVC: Windows-native implementation for subset of Pthreads API

This patch implements native to Windows subset of pthreads API used by Git.
It allows to remove Pthreads for Win32 dependency for MSVC, msysgit and
Cygwin.

[J6t: If the MinGW build was built as part of the msysgit build
environment, then threading was already enabled because the
pthreads-win32 package is available in msysgit. With this patch, we can now
enable threaded code unconditionally.]

Signed-off-by: Andrzej K. Haczewski <ahaczewski@gmail.com>
Signed-off-by: Johannes Sixt <j6t@kdbg.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Andrzej K. Haczewski
2010-01-15 21:12:20 +01:00
committed by Junio C Hamano
parent b6f714f89a
commit 44626dc7d5
6 changed files with 217 additions and 11 deletions

67
compat/win32/pthread.h Normal file
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/*
* Header used to adapt pthread-based POSIX code to Windows API threads.
*
* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
*/
#ifndef PTHREAD_H
#define PTHREAD_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
/*
* Defines that adapt Windows API threads to pthreads API
*/
#define pthread_mutex_t CRITICAL_SECTION
#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock EnterCriticalSection
#define pthread_mutex_unlock LeaveCriticalSection
/*
* Implement simple condition variable for Windows threads, based on ACE
* implementation.
*
* See original implementation: http://bit.ly/1vkDjo
* ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
typedef struct {
volatile LONG waiters;
HANDLE sema;
} pthread_cond_t;
extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
extern int pthread_cond_destroy(pthread_cond_t *cond);
extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
extern int pthread_cond_signal(pthread_cond_t *cond);
/*
* Simple thread creation implementation using pthread API
*/
typedef struct {
HANDLE handle;
void *(*start_routine)(void*);
void *arg;
} pthread_t;
extern int pthread_create(pthread_t *thread, const void *unused,
void *(*start_routine)(void*), void *arg);
/*
* To avoid the need of copying a struct, we use small macro wrapper to pass
* pointer to win32_pthread_join instead.
*/
#define pthread_join(a, b) win32_pthread_join(&(a), (b))
extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
#endif /* PTHREAD_H */