Use hashcpy() when copying object names

We invented hashcpy() to keep the abstraction of "object name"
behind it.  Use it instead of calling memcpy() with hard-coded
20-byte length when moving object names between pieces of memory.

Leave ppc/sha1.c as-is, because the function is about the SHA-1 hash
algorithm whose output is and will always be 20 bytes.

Helped-by: Michael Haggerty <mhagger@alum.mit.edu>
Helped-by: Duy Nguyen <pclouds@gmail.com>
Signed-off-by: Sun He <sunheehnus@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Sun He
2014-03-03 17:39:59 +08:00
committed by Junio C Hamano
parent 6ab4ae2b41
commit 50546b15ed
5 changed files with 6 additions and 6 deletions

View File

@ -530,7 +530,7 @@ void bitmap_writer_finish(struct pack_idx_entry **index,
header.version = htons(default_version);
header.options = htons(flags | options);
header.entry_count = htonl(writer.selected_nr);
memcpy(header.checksum, writer.pack_checksum, 20);
hashcpy(header.checksum, writer.pack_checksum);
sha1write(f, &header, sizeof(header));
dump_bitmap(f, writer.commits);