get_oid(): when an object was not found, try harder
It is quite possible that the loose object cache gets stale when new objects are written. In that case, get_oid() would potentially say that it cannot find a given object, even if it should find it. Let's blow away the loose object cache as well as the read packs and try again in that case. Note: this does *not* affect the code path that was introduced to help avoid looking for the same non-existing objects (which made some operations really expensive via NFS): that code path is handled by the `OBJECT_INFO_QUICK` flag (which does not even apply to `get_oid()`, which has no equivalent flag, at least at the time this patch was written). This incidentally fixes the problem identified earlier where an interactive rebase wanted to re-read (and validate) the todo list after an `exec` command modified it. Helped-by: Jeff King <peff@peff.net> Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano

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@ -11,7 +11,7 @@ test_expect_success 'rebase exec modifies rebase-todo' '
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test -e F
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'
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test_expect_failure SHA1 'loose object cache vs re-reading todo list' '
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test_expect_success SHA1 'loose object cache vs re-reading todo list' '
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GIT_REBASE_TODO=.git/rebase-merge/git-rebase-todo &&
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export GIT_REBASE_TODO &&
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write_script append-todo.sh <<-\EOS &&
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