avoid segfaults on parse_object failure

Many call-sites of parse_object assume that they will get a
non-NULL return value; this is not the case if we encounter
an error while parsing the object.

This patch adds a wrapper function around parse_object that
handles dying automatically, and uses it anywhere we
immediately try to access the return value as a non-NULL
pointer (i.e., anywhere that we would currently segfault).

This wrapper may also be useful in other places. The most
obvious one is code like:

  o = parse_object(sha1);
  if (!o)
	  die(...);

However, these should not be mechanically converted to
parse_object_or_die, as the die message is sometimes
customized. Later patches can address these sites on a
case-by-case basis.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King
2013-03-17 04:22:36 -04:00
committed by Junio C Hamano
parent 7e2010537e
commit 75a9549047
4 changed files with 26 additions and 5 deletions

View File

@ -279,12 +279,12 @@ int create_bundle(struct bundle_header *header, const char *path,
if (buf.len > 0 && buf.buf[0] == '-') {
write_or_die(bundle_fd, buf.buf, buf.len);
if (!get_sha1_hex(buf.buf + 1, sha1)) {
struct object *object = parse_object(sha1);
struct object *object = parse_object_or_die(sha1, buf.buf);
object->flags |= UNINTERESTING;
add_pending_object(&revs, object, xstrdup(buf.buf));
}
} else if (!get_sha1_hex(buf.buf, sha1)) {
struct object *object = parse_object(sha1);
struct object *object = parse_object_or_die(sha1, buf.buf);
object->flags |= SHOWN;
}
}
@ -361,7 +361,7 @@ int create_bundle(struct bundle_header *header, const char *path,
* end up triggering "empty bundle"
* error.
*/
obj = parse_object(sha1);
obj = parse_object_or_die(sha1, e->name);
obj->flags |= SHOWN;
add_pending_object(&revs, obj, e->name);
}