avoid segfaults on parse_object failure

Many call-sites of parse_object assume that they will get a
non-NULL return value; this is not the case if we encounter
an error while parsing the object.

This patch adds a wrapper function around parse_object that
handles dying automatically, and uses it anywhere we
immediately try to access the return value as a non-NULL
pointer (i.e., anywhere that we would currently segfault).

This wrapper may also be useful in other places. The most
obvious one is code like:

  o = parse_object(sha1);
  if (!o)
	  die(...);

However, these should not be mechanically converted to
parse_object_or_die, as the die message is sometimes
customized. Later patches can address these sites on a
case-by-case basis.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King
2013-03-17 04:22:36 -04:00
committed by Junio C Hamano
parent 7e2010537e
commit 75a9549047
4 changed files with 26 additions and 5 deletions

View File

@ -54,9 +54,20 @@ struct object *lookup_object(const unsigned char *sha1);
extern void *create_object(const unsigned char *sha1, int type, void *obj);
/** Returns the object, having parsed it to find out what it is. **/
/*
* Returns the object, having parsed it to find out what it is.
*
* Returns NULL if the object is missing or corrupt.
*/
struct object *parse_object(const unsigned char *sha1);
/*
* Like parse_object, but will die() instead of returning NULL. If the
* "name" parameter is not NULL, it is included in the error message
* (otherwise, the sha1 hex is given).
*/
struct object *parse_object_or_die(const unsigned char *sha1, const char *name);
/* Given the result of read_sha1_file(), returns the object after
* parsing it. eaten_p indicates if the object has a borrowed copy
* of buffer and the caller should not free() it.