fsck: actually fsck blob data

Because fscking a blob has always been a noop, we didn't
bother passing around the blob data. In preparation for
content-level checks, let's fix up a few things:

  1. The fsck_object() function just returns success for any
     blob. Let's a noop fsck_blob(), which we can fill in
     with actual logic later.

  2. The fsck_loose() function in builtin/fsck.c
     just threw away blob content after loading it. Let's
     hold onto it until after we've called fsck_object().

     The easiest way to do this is to just drop the
     parse_loose_object() helper entirely. Incidentally,
     this also fixes a memory leak: if we successfully
     loaded the object data but did not parse it, we would
     have left the function without freeing it.

  3. When fsck_loose() loads the object data, it
     does so with a custom read_loose_object() helper. This
     function streams any blobs, regardless of size, under
     the assumption that we're only checking the sha1.

     Instead, let's actually load blobs smaller than
     big_file_threshold, as the normal object-reading
     code-paths would do. This lets us fsck small files, and
     a NULL return is an indication that the blob was so big
     that it needed to be streamed, and we can pass that
     information along to fsck_blob().

Signed-off-by: Jeff King <peff@peff.net>
This commit is contained in:
Jeff King
2018-05-02 15:44:51 -04:00
parent ed9c322062
commit 7ac4f3a007
3 changed files with 35 additions and 31 deletions

8
fsck.c
View File

@ -899,6 +899,12 @@ static int fsck_tag(struct tag *tag, const char *data,
return fsck_tag_buffer(tag, data, size, options);
}
static int fsck_blob(struct blob *blob, const char *buf,
unsigned long size, struct fsck_options *options)
{
return 0;
}
int fsck_object(struct object *obj, void *data, unsigned long size,
struct fsck_options *options)
{
@ -906,7 +912,7 @@ int fsck_object(struct object *obj, void *data, unsigned long size,
return report(options, obj, FSCK_MSG_BAD_OBJECT_SHA1, "no valid object to fsck");
if (obj->type == OBJ_BLOB)
return 0;
return fsck_blob((struct blob *)obj, data, size, options);
if (obj->type == OBJ_TREE)
return fsck_tree((struct tree *) obj, options);
if (obj->type == OBJ_COMMIT)