v0 protocol: use size_t for capability length/offset
When parsing server capabilities, we use "int" to store lengths and offsets. At first glance this seems like a spot where our parser may be confused by integer overflow if somebody sent us a malicious response. In practice these strings are all bounded by the 64k limit of a pkt-line, so using "int" is OK. However, it makes the code simpler to audit if they just use size_t everywhere. Note that because we take these parameters as pointers, this also forces many callers to update their declared types. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano

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c4716236f2
commit
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@ -1099,7 +1099,7 @@ static struct ref *do_fetch_pack(struct fetch_pack_args *args,
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struct ref *ref = copy_ref_list(orig_ref);
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struct object_id oid;
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const char *agent_feature;
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int agent_len;
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size_t agent_len;
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struct fetch_negotiator negotiator_alloc;
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struct fetch_negotiator *negotiator;
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@ -1117,7 +1117,7 @@ static struct ref *do_fetch_pack(struct fetch_pack_args *args,
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agent_supported = 1;
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if (agent_len)
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print_verbose(args, _("Server version is %.*s"),
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agent_len, agent_feature);
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(int)agent_len, agent_feature);
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}
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if (!server_supports("session-id"))
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