v0 protocol: use size_t for capability length/offset

When parsing server capabilities, we use "int" to store lengths and
offsets. At first glance this seems like a spot where our parser may be
confused by integer overflow if somebody sent us a malicious response.

In practice these strings are all bounded by the 64k limit of a
pkt-line, so using "int" is OK. However, it makes the code simpler to
audit if they just use size_t everywhere. Note that because we take
these parameters as pointers, this also forces many callers to update
their declared types.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King
2023-04-14 17:25:20 -04:00
committed by Junio C Hamano
parent c4716236f2
commit 7ce4c8f752
7 changed files with 19 additions and 19 deletions

View File

@ -1099,7 +1099,7 @@ static struct ref *do_fetch_pack(struct fetch_pack_args *args,
struct ref *ref = copy_ref_list(orig_ref);
struct object_id oid;
const char *agent_feature;
int agent_len;
size_t agent_len;
struct fetch_negotiator negotiator_alloc;
struct fetch_negotiator *negotiator;
@ -1117,7 +1117,7 @@ static struct ref *do_fetch_pack(struct fetch_pack_args *args,
agent_supported = 1;
if (agent_len)
print_verbose(args, _("Server version is %.*s"),
agent_len, agent_feature);
(int)agent_len, agent_feature);
}
if (!server_supports("session-id"))