[PATCH] Parse tags for absent objects
Handle parsing a tag for a non-present object. This adds a function to lookup an object with lookup_* for * in a string, so that it can get the right storage based on the "type" line in the tag. Signed-off-by: Daniel Barkalow <barkalow@iabervon.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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committed by
Linus Torvalds

parent
9661c25640
commit
89e4202f98
16
object.c
16
object.c
@ -98,6 +98,22 @@ void mark_reachable(struct object *obj, unsigned int mask)
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}
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}
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struct object *lookup_object_type(const unsigned char *sha1, const char *type)
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{
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if (!strcmp(type, blob_type)) {
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return &lookup_blob(sha1)->object;
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} else if (!strcmp(type, tree_type)) {
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return &lookup_tree(sha1)->object;
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} else if (!strcmp(type, commit_type)) {
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return &lookup_commit(sha1)->object;
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} else if (!strcmp(type, tag_type)) {
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return &lookup_tag(sha1)->object;
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} else {
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error("Unknown type %s", type);
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return NULL;
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}
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}
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struct object *parse_object(const unsigned char *sha1)
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{
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unsigned long mapsize;
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