rebase -i: use struct object_id when writing state

Rather than passing a string around pass the struct object_id that the
string was created from call oid_hex() when we write the file.

Signed-off-by: Phillip Wood <phillip.wood@dunelm.org.uk>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Phillip Wood
2020-11-04 15:29:39 +00:00
committed by Junio C Hamano
parent f3e27a02d5
commit a2bb10d06d
3 changed files with 7 additions and 5 deletions

View File

@ -2692,7 +2692,7 @@ static void write_strategy_opts(struct replay_opts *opts)
}
int write_basic_state(struct replay_opts *opts, const char *head_name,
struct commit *onto, const char *orig_head)
struct commit *onto, const struct object_id *orig_head)
{
if (head_name)
write_file(rebase_path_head_name(), "%s\n", head_name);
@ -2700,7 +2700,8 @@ int write_basic_state(struct replay_opts *opts, const char *head_name,
write_file(rebase_path_onto(), "%s\n",
oid_to_hex(&onto->object.oid));
if (orig_head)
write_file(rebase_path_orig_head(), "%s\n", orig_head);
write_file(rebase_path_orig_head(), "%s\n",
oid_to_hex(orig_head));
if (opts->quiet)
write_file(rebase_path_quiet(), "%s", "");