rebase -i: use struct object_id when writing state
Rather than passing a string around pass the struct object_id that the string was created from call oid_hex() when we write the file. Signed-off-by: Phillip Wood <phillip.wood@dunelm.org.uk> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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committed by
Junio C Hamano

parent
f3e27a02d5
commit
a2bb10d06d
@ -2692,7 +2692,7 @@ static void write_strategy_opts(struct replay_opts *opts)
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}
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int write_basic_state(struct replay_opts *opts, const char *head_name,
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struct commit *onto, const char *orig_head)
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struct commit *onto, const struct object_id *orig_head)
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{
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if (head_name)
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write_file(rebase_path_head_name(), "%s\n", head_name);
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@ -2700,7 +2700,8 @@ int write_basic_state(struct replay_opts *opts, const char *head_name,
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write_file(rebase_path_onto(), "%s\n",
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oid_to_hex(&onto->object.oid));
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if (orig_head)
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write_file(rebase_path_orig_head(), "%s\n", orig_head);
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write_file(rebase_path_orig_head(), "%s\n",
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oid_to_hex(orig_head));
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if (opts->quiet)
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write_file(rebase_path_quiet(), "%s", "");
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