Add a generic "object decorator" interface, and make object refs use it

This allows you to add an arbitrary "decoration" of your choice to any
object.  It's a space- and time-efficient way to add information to
arbitrary objects, especially if most objects probably do not have the
decoration.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
Linus Torvalds
2007-04-16 16:03:15 -07:00
committed by Junio C Hamano
parent 402fa75eed
commit a59b276e18
5 changed files with 116 additions and 65 deletions

View File

@ -1,75 +1,20 @@
#include "cache.h"
#include "object.h"
#include "decorate.h"
int track_object_refs = 0;
static unsigned int refs_hash_size, nr_object_refs;
static struct object_refs **refs_hash;
static struct decoration ref_decorate;
static unsigned int hash_obj(struct object *obj, unsigned int n)
struct object_refs *lookup_object_refs(struct object *base)
{
unsigned int hash = *(unsigned int *)obj->sha1;
return hash % n;
return lookup_decoration(&ref_decorate, base);
}
static void insert_ref_hash(struct object_refs *ref, struct object_refs **hash, unsigned int size)
static void add_object_refs(struct object *obj, struct object_refs *refs)
{
int j = hash_obj(ref->base, size);
while (hash[j]) {
j++;
if (j >= size)
j = 0;
}
hash[j] = ref;
}
static void grow_refs_hash(void)
{
int i;
int new_hash_size = (refs_hash_size + 1000) * 3 / 2;
struct object_refs **new_hash;
new_hash = xcalloc(new_hash_size, sizeof(struct object_refs *));
for (i = 0; i < refs_hash_size; i++) {
struct object_refs *ref = refs_hash[i];
if (!ref)
continue;
insert_ref_hash(ref, new_hash, new_hash_size);
}
free(refs_hash);
refs_hash = new_hash;
refs_hash_size = new_hash_size;
}
static void add_object_refs(struct object *obj, struct object_refs *ref)
{
int nr = nr_object_refs + 1;
if (nr > refs_hash_size * 2 / 3)
grow_refs_hash();
ref->base = obj;
insert_ref_hash(ref, refs_hash, refs_hash_size);
nr_object_refs = nr;
}
struct object_refs *lookup_object_refs(struct object *obj)
{
struct object_refs *ref;
int j;
/* nothing to lookup */
if (!refs_hash_size)
return NULL;
j = hash_obj(obj, refs_hash_size);
while ((ref = refs_hash[j]) != NULL) {
if (ref->base == obj)
break;
j++;
if (j >= refs_hash_size)
j = 0;
}
return ref;
if (add_decoration(&ref_decorate, obj, refs))
die("object %s tried to add refs twice!", sha1_to_hex(obj->sha1));
}
struct object_refs *alloc_object_refs(unsigned count)