pack-bitmap: do not use gcc packed attribute
The "__attribute__" flag may be a noop on some compilers. That's OK as long as the code is correct without the attribute, but in this case it is not. We would typically end up with a struct that is 2 bytes too long due to struct padding, breaking both reading and writing of bitmaps. Instead of marshalling the data in a struct, let's just provide helpers for reading and writing the appropriate types. Besides being correct on all platforms, the result is more efficient and simpler to read. Signed-off-by: Karsten Blees <blees@dcon.de> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano

parent
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commit
b5007211b6
11
csum-file.h
11
csum-file.h
@ -39,4 +39,15 @@ extern void sha1flush(struct sha1file *f);
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extern void crc32_begin(struct sha1file *);
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extern uint32_t crc32_end(struct sha1file *);
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static inline void sha1write_u8(struct sha1file *f, uint8_t data)
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{
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sha1write(f, &data, sizeof(data));
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}
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static inline void sha1write_be32(struct sha1file *f, uint32_t data)
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{
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data = htonl(data);
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sha1write(f, &data, sizeof(data));
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}
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#endif
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