object: convert parse_object* to take struct object_id
Make parse_object, parse_object_or_die, and parse_object_buffer take a pointer to struct object_id. Remove the temporary variables inserted earlier, since they are no longer necessary. Transform all of the callers using the following semantic patch: @@ expression E1; @@ - parse_object(E1.hash) + parse_object(&E1) @@ expression E1; @@ - parse_object(E1->hash) + parse_object(E1) @@ expression E1, E2; @@ - parse_object_or_die(E1.hash, E2) + parse_object_or_die(&E1, E2) @@ expression E1, E2; @@ - parse_object_or_die(E1->hash, E2) + parse_object_or_die(E1, E2) @@ expression E1, E2, E3, E4, E5; @@ - parse_object_buffer(E1.hash, E2, E3, E4, E5) + parse_object_buffer(&E1, E2, E3, E4, E5) @@ expression E1, E2, E3, E4, E5; @@ - parse_object_buffer(E1->hash, E2, E3, E4, E5) + parse_object_buffer(E1, E2, E3, E4, E5) Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano

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a9dbc17910
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c251c83df2
@ -845,7 +845,8 @@ static void sha1_object(const void *data, struct object_entry *obj_entry,
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* we do not need to free the memory here, as the
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* buf is deleted by the caller.
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*/
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obj = parse_object_buffer(oid->hash, type, size, buf, &eaten);
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obj = parse_object_buffer(oid, type, size, buf,
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&eaten);
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if (!obj)
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die(_("invalid %s"), typename(type));
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if (do_fsck_object &&
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