object: convert parse_object* to take struct object_id
Make parse_object, parse_object_or_die, and parse_object_buffer take a pointer to struct object_id. Remove the temporary variables inserted earlier, since they are no longer necessary. Transform all of the callers using the following semantic patch: @@ expression E1; @@ - parse_object(E1.hash) + parse_object(&E1) @@ expression E1; @@ - parse_object(E1->hash) + parse_object(E1) @@ expression E1, E2; @@ - parse_object_or_die(E1.hash, E2) + parse_object_or_die(&E1, E2) @@ expression E1, E2; @@ - parse_object_or_die(E1->hash, E2) + parse_object_or_die(E1, E2) @@ expression E1, E2, E3, E4, E5; @@ - parse_object_buffer(E1.hash, E2, E3, E4, E5) + parse_object_buffer(&E1, E2, E3, E4, E5) @@ expression E1, E2, E3, E4, E5; @@ - parse_object_buffer(E1->hash, E2, E3, E4, E5) + parse_object_buffer(E1, E2, E3, E4, E5) Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano
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a9dbc17910
commit
c251c83df2
@ -431,7 +431,7 @@ static int show_text_ref(const char *name, const struct object_id *oid,
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{
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const char *name_nons = strip_namespace(name);
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struct strbuf *buf = cb_data;
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struct object *o = parse_object(oid->hash);
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struct object *o = parse_object(oid);
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if (!o)
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return 0;
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