object: convert parse_object* to take struct object_id

Make parse_object, parse_object_or_die, and parse_object_buffer take a
pointer to struct object_id.  Remove the temporary variables inserted
earlier, since they are no longer necessary.  Transform all of the
callers using the following semantic patch:

@@
expression E1;
@@
- parse_object(E1.hash)
+ parse_object(&E1)

@@
expression E1;
@@
- parse_object(E1->hash)
+ parse_object(E1)

@@
expression E1, E2;
@@
- parse_object_or_die(E1.hash, E2)
+ parse_object_or_die(&E1, E2)

@@
expression E1, E2;
@@
- parse_object_or_die(E1->hash, E2)
+ parse_object_or_die(E1, E2)

@@
expression E1, E2, E3, E4, E5;
@@
- parse_object_buffer(E1.hash, E2, E3, E4, E5)
+ parse_object_buffer(&E1, E2, E3, E4, E5)

@@
expression E1, E2, E3, E4, E5;
@@
- parse_object_buffer(E1->hash, E2, E3, E4, E5)
+ parse_object_buffer(E1, E2, E3, E4, E5)

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
brian m. carlson
2017-05-06 22:10:38 +00:00
committed by Junio C Hamano
parent a9dbc17910
commit c251c83df2
38 changed files with 107 additions and 108 deletions

View File

@ -673,7 +673,7 @@ int prepare_bitmap_walk(struct rev_info *revs)
struct object *object = pending_e[i].item;
if (object->type == OBJ_NONE)
parse_object_or_die(object->oid.hash, NULL);
parse_object_or_die(&object->oid, NULL);
while (object->type == OBJ_TAG) {
struct tag *tag = (struct tag *) object;
@ -685,7 +685,7 @@ int prepare_bitmap_walk(struct rev_info *revs)
if (!tag->tagged)
die("bad tag");
object = parse_object_or_die(tag->tagged->oid.hash, NULL);
object = parse_object_or_die(&tag->tagged->oid, NULL);
}
if (object->flags & UNINTERESTING)