add object_as_type helper for casting objects
When we call lookup_commit, lookup_tree, etc, the logic goes
something like:
1. Look for an existing object struct. If we don't have
one, allocate and return a new one.
2. Double check that any object we have is the expected
type (and complain and return NULL otherwise).
3. Convert an object with type OBJ_NONE (from a prior
call to lookup_unknown_object) to the expected type.
We can encapsulate steps 2 and 3 in a helper function which
checks whether we have the expected object type, converts
OBJ_NONE as appropriate, and returns the object.
Not only does this shorten the code, but it also provides
one central location for converting OBJ_NONE objects into
objects of other types. Future patches will use that to
enforce type-specific invariants.
Since this is a refactoring, we would want it to behave
exactly as the current code. It takes a little reasoning to
see that this is the case:
- for lookup_{commit,tree,etc} functions, we are just
pulling steps 2 and 3 into a function that does the same
thing.
- for the call in peel_object, we currently only do step 3
(but we want to consolidate it with the others, as
mentioned above). However, step 2 is a noop here, as the
surrounding conditional makes sure we have OBJ_NONE
(which we want to keep to avoid an extraneous call to
sha1_object_info).
- for the call in lookup_commit_reference_gently, we are
currently doing step 2 but not step 3. However, step 3
is a noop here. The object we got will have just come
from deref_tag, which must have figured out the type for
each object in order to know when to stop peeling.
Therefore the type will never be OBJ_NONE.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
committed by
Junio C Hamano
parent
fe0444b50b
commit
c4ad00f8cc
2
object.h
2
object.h
@ -81,6 +81,8 @@ struct object *lookup_object(const unsigned char *sha1);
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extern void *create_object(const unsigned char *sha1, void *obj);
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void *object_as_type(struct object *obj, enum object_type type, int quiet);
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/*
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* Returns the object, having parsed it to find out what it is.
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*
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