make struct progress an opaque type

This allows for better management of progress "object" existence,
as well as making the progress display implementation more independent
from its callers.

Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Nicolas Pitre
2007-10-30 14:57:32 -04:00
committed by Junio C Hamano
parent 0e54913796
commit dc6a0757c4
7 changed files with 57 additions and 45 deletions

View File

@ -1,6 +1,15 @@
#include "git-compat-util.h"
#include "progress.h"
struct progress {
const char *title;
int last_value;
unsigned total;
unsigned last_percent;
unsigned delay;
unsigned delayed_percent_treshold;
};
static volatile sig_atomic_t progress_update;
static void progress_interval(int signum)
@ -76,12 +85,18 @@ static int display(struct progress *progress, unsigned n, int done)
int display_progress(struct progress *progress, unsigned n)
{
return display(progress, n, 0);
return progress ? display(progress, n, 0) : 0;
}
void start_progress_delay(struct progress *progress, const char *title,
unsigned total, unsigned percent_treshold, unsigned delay)
struct progress *start_progress_delay(const char *title, unsigned total,
unsigned percent_treshold, unsigned delay)
{
struct progress *progress = malloc(sizeof(*progress));
if (!progress) {
/* unlikely, but here's a good fallback */
fprintf(stderr, "%s...\n", title);
return NULL;
}
progress->title = title;
progress->total = total;
progress->last_value = -1;
@ -89,19 +104,25 @@ void start_progress_delay(struct progress *progress, const char *title,
progress->delayed_percent_treshold = percent_treshold;
progress->delay = delay;
set_progress_signal();
return progress;
}
void start_progress(struct progress *progress, const char *title, unsigned total)
struct progress *start_progress(const char *title, unsigned total)
{
start_progress_delay(progress, title, total, 0, 0);
return start_progress_delay(title, total, 0, 0);
}
void stop_progress(struct progress *progress)
void stop_progress(struct progress **p_progress)
{
struct progress *progress = *p_progress;
if (!progress)
return;
*p_progress = NULL;
if (progress->last_value != -1) {
/* Force the last update */
progress_update = 1;
display(progress, progress->last_value, 1);
}
clear_progress_signal();
free(progress);
}