make struct progress an opaque type
This allows for better management of progress "object" existence, as well as making the progress display implementation more independent from its callers. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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committed by
Junio C Hamano

parent
0e54913796
commit
dc6a0757c4
@ -297,7 +297,7 @@ static void check_updates(struct cache_entry **src, int nr,
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{
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unsigned short mask = htons(CE_UPDATE);
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unsigned cnt = 0, total = 0;
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struct progress progress;
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struct progress *progress = NULL;
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char last_symlink[PATH_MAX];
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if (o->update && o->verbose_update) {
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@ -307,8 +307,8 @@ static void check_updates(struct cache_entry **src, int nr,
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total++;
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}
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start_progress_delay(&progress, "Checking out files",
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total, 50, 2);
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progress = start_progress_delay("Checking out files",
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total, 50, 2);
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cnt = 0;
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}
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@ -318,7 +318,7 @@ static void check_updates(struct cache_entry **src, int nr,
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if (total)
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if (!ce->ce_mode || ce->ce_flags & mask)
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display_progress(&progress, ++cnt);
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display_progress(progress, ++cnt);
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if (!ce->ce_mode) {
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if (o->update)
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unlink_entry(ce->name, last_symlink);
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@ -333,7 +333,7 @@ static void check_updates(struct cache_entry **src, int nr,
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}
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}
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if (total)
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stop_progress(&progress);;
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stop_progress(&progress);
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}
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int unpack_trees(unsigned len, struct tree_desc *t, struct unpack_trees_options *o)
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