object_array: use object_array_clear()
, not free()
Instead of freeing `foo.objects` for an object array `foo` (sometimes conditionally), call `object_array_clear(&foo)`. This means we don't poke as much into the implementation, which is already a good thing, but also that we release the individual entries as well, thereby fixing at least one memory-leak (in diff-lib.c). If someone is holding on to a pointer to an element's `name` or `path`, that is now a dangling pointer, i.e., we'd be turning an unpleasant situation into an outright bug. To the best of my understanding no such long-term pointers are being taken. The way we handle `study` in builting/reflog.c still looks like it might leak. That will be addressed in the next commit. Signed-off-by: Martin Ågren <martin.agren@gmail.com> Reviewed-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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Junio C Hamano

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b2ccdf7fc1
commit
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@ -888,7 +888,7 @@ static void receive_needs(void)
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}
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shallow_nr += shallows.nr;
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free(shallows.objects);
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object_array_clear(&shallows);
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}
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/* return non-zero if the ref is hidden, otherwise 0 */
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