object: rename function 'typename' to 'type_name'
Rename C++ keyword in order to bring the codebase closer to being able to be compiled with a C++ compiler. Signed-off-by: Brandon Williams <bmwill@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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committed by
Junio C Hamano

parent
6ca32f4714
commit
debca9d2fe
6
object.c
6
object.c
@ -26,7 +26,7 @@ static const char *object_type_strings[] = {
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"tag", /* OBJ_TAG = 4 */
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};
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const char *typename(unsigned int type)
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const char *type_name(unsigned int type)
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{
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if (type >= ARRAY_SIZE(object_type_strings))
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return NULL;
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@ -166,7 +166,7 @@ void *object_as_type(struct object *obj, enum object_type type, int quiet)
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if (!quiet)
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error("object %s is a %s, not a %s",
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oid_to_hex(&obj->oid),
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typename(obj->type), typename(type));
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type_name(obj->type), type_name(type));
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return NULL;
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}
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}
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@ -265,7 +265,7 @@ struct object *parse_object(const struct object_id *oid)
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buffer = read_sha1_file(oid->hash, &type, &size);
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if (buffer) {
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if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
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if (check_sha1_signature(repl, buffer, size, type_name(type)) < 0) {
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free(buffer);
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error("sha1 mismatch %s", sha1_to_hex(repl));
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return NULL;
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