object: rename function 'typename' to 'type_name'

Rename C++ keyword in order to bring the codebase closer to being able
to be compiled with a C++ compiler.

Signed-off-by: Brandon Williams <bmwill@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Brandon Williams
2018-02-14 10:59:24 -08:00
committed by Junio C Hamano
parent 6ca32f4714
commit debca9d2fe
32 changed files with 73 additions and 73 deletions

View File

@ -26,7 +26,7 @@ static const char *object_type_strings[] = {
"tag", /* OBJ_TAG = 4 */
};
const char *typename(unsigned int type)
const char *type_name(unsigned int type)
{
if (type >= ARRAY_SIZE(object_type_strings))
return NULL;
@ -166,7 +166,7 @@ void *object_as_type(struct object *obj, enum object_type type, int quiet)
if (!quiet)
error("object %s is a %s, not a %s",
oid_to_hex(&obj->oid),
typename(obj->type), typename(type));
type_name(obj->type), type_name(type));
return NULL;
}
}
@ -265,7 +265,7 @@ struct object *parse_object(const struct object_id *oid)
buffer = read_sha1_file(oid->hash, &type, &size);
if (buffer) {
if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
if (check_sha1_signature(repl, buffer, size, type_name(type)) < 0) {
free(buffer);
error("sha1 mismatch %s", sha1_to_hex(repl));
return NULL;