Merge branch 'jk/loose-object-info-report-error'
Update error handling for codepath that deals with corrupt loose objects. * jk/loose-object-info-report-error: index-pack: detect local corruption in collision check sha1_loose_object_info: return error for corrupted objects
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@ -810,6 +810,8 @@ static void sha1_object(const void *data, struct object_entry *obj_entry,
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unsigned long has_size;
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read_lock();
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has_type = sha1_object_info(sha1, &has_size);
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if (has_type < 0)
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die(_("cannot read existing object info %s"), sha1_to_hex(sha1));
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if (has_type != type || has_size != size)
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die(_("SHA1 COLLISION FOUND WITH %s !"), sha1_to_hex(sha1));
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has_data = read_sha1_file(sha1, &has_type, &has_size);
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