Convert struct object to object_id

struct object is one of the major data structures dealing with object
IDs.  Convert it to use struct object_id instead of an unsigned char
array.  Convert get_object_hash to refer to the new member as well.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
This commit is contained in:
brian m. carlson
2015-11-10 02:22:28 +00:00
committed by Jeff King
parent 7999b2cf77
commit f2fd0760f6
54 changed files with 256 additions and 256 deletions

View File

@ -267,7 +267,7 @@ static void describe(const char *arg, int last_one)
}
if (!max_candidates)
die(_("no tag exactly matches '%s'"), sha1_to_hex(cmit->object.sha1));
die(_("no tag exactly matches '%s'"), oid_to_hex(&cmit->object.oid));
if (debug)
fprintf(stderr, _("searching to describe %s\n"), arg);
@ -317,7 +317,7 @@ static void describe(const char *arg, int last_one)
if (annotated_cnt && !list) {
if (debug)
fprintf(stderr, _("finished search at %s\n"),
sha1_to_hex(c->object.sha1));
oid_to_hex(&c->object.oid));
break;
}
while (parents) {
@ -334,9 +334,9 @@ static void describe(const char *arg, int last_one)
}
if (!match_cnt) {
const unsigned char *sha1 = cmit->object.sha1;
struct object_id *oid = &cmit->object.oid;
if (always) {
printf("%s", find_unique_abbrev(sha1, abbrev));
printf("%s", find_unique_abbrev(oid->hash, abbrev));
if (dirty)
printf("%s", dirty);
printf("\n");
@ -345,11 +345,11 @@ static void describe(const char *arg, int last_one)
if (unannotated_cnt)
die(_("No annotated tags can describe '%s'.\n"
"However, there were unannotated tags: try --tags."),
sha1_to_hex(sha1));
oid_to_hex(oid));
else
die(_("No tags can describe '%s'.\n"
"Try --always, or create some tags."),
sha1_to_hex(sha1));
oid_to_hex(oid));
}
qsort(all_matches, match_cnt, sizeof(all_matches[0]), compare_pt);
@ -374,7 +374,7 @@ static void describe(const char *arg, int last_one)
_("more than %i tags found; listed %i most recent\n"
"gave up search at %s\n"),
max_candidates, max_candidates,
sha1_to_hex(gave_up_on->object.sha1));
oid_to_hex(&gave_up_on->object.oid));
}
}