Abstract out accesses to object hash array

There are a few special places where some programs accessed the object
hash array directly, which bothered me because I wanted to play with some
simple re-organizations.

So this patch makes the object hash array data structures all entirely
local to object.c, and the few users who wanted to look at it now get to
use a function to query how many object index entries there can be, and to
actually access the array.

Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
Linus Torvalds
2006-06-29 21:38:55 -07:00
committed by Junio C Hamano
parent 8dbbd14ea3
commit fc046a75d5
4 changed files with 27 additions and 13 deletions

View File

@ -60,12 +60,13 @@ static int objwarning(struct object *obj, const char *err, ...)
static void check_connectivity(void)
{
int i;
int i, max;
/* Look up all the requirements, warn about missing objects.. */
for (i = 0; i < obj_allocs; i++) {
max = get_max_object_index();
for (i = 0; i < max; i++) {
const struct object_refs *refs;
struct object *obj = objs[i];
struct object *obj = get_indexed_object(i);
if (!obj)
continue;