Abstract out accesses to object hash array

There are a few special places where some programs accessed the object
hash array directly, which bothered me because I wanted to play with some
simple re-organizations.

So this patch makes the object hash array data structures all entirely
local to object.c, and the few users who wanted to look at it now get to
use a function to query how many object index entries there can be, and to
actually access the array.

Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
Linus Torvalds
2006-06-29 21:38:55 -07:00
committed by Junio C Hamano
parent 8dbbd14ea3
commit fc046a75d5
4 changed files with 27 additions and 13 deletions

View File

@ -5,9 +5,18 @@
#include "commit.h"
#include "tag.h"
struct object **objs;
static int nr_objs;
int obj_allocs;
static struct object **objs;
static int nr_objs, obj_allocs;
unsigned int get_max_object_index(void)
{
return obj_allocs;
}
struct object *get_indexed_object(unsigned int idx)
{
return objs[idx];
}
const char *type_names[] = {
"none", "blob", "tree", "commit", "bad"