Make 'sha1' parameters const where possible Signed-off-by: Jason McMullan <jason.mcmullan@timesys.com> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
		
			
				
	
	
		
			149 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "object.h"
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#include "blob.h"
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#include "tree.h"
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#include "commit.h"
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#include "cache.h"
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#include "tag.h"
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#include "delta.h"
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struct object **objs;
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int nr_objs;
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static int obj_allocs;
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static int find_object(const unsigned char *sha1)
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{
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	int first = 0, last = nr_objs;
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        while (first < last) {
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                int next = (first + last) / 2;
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                struct object *obj = objs[next];
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                int cmp;
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                cmp = memcmp(sha1, obj->sha1, 20);
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                if (!cmp)
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                        return next;
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                if (cmp < 0) {
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                        last = next;
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                        continue;
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                }
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                first = next+1;
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        }
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        return -first-1;
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}
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struct object *lookup_object(const unsigned char *sha1)
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{
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	int pos = find_object(sha1);
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	if (pos >= 0)
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		return objs[pos];
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	return NULL;
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}
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void created_object(const unsigned char *sha1, struct object *obj)
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{
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	int pos = find_object(sha1);
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	obj->parsed = 0;
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	memcpy(obj->sha1, sha1, 20);
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	obj->type = NULL;
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	obj->refs = NULL;
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	obj->used = 0;
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	if (pos >= 0)
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		die("Inserting %s twice\n", sha1_to_hex(sha1));
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	pos = -pos-1;
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	if (obj_allocs == nr_objs) {
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		obj_allocs = alloc_nr(obj_allocs);
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		objs = xrealloc(objs, obj_allocs * sizeof(struct object *));
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	}
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	/* Insert it into the right place */
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	memmove(objs + pos + 1, objs + pos, (nr_objs - pos) * 
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		sizeof(struct object *));
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	objs[pos] = obj;
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	nr_objs++;
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}
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void add_ref(struct object *refer, struct object *target)
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{
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	struct object_list **pp = &refer->refs;
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	struct object_list *p;
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	while ((p = *pp) != NULL) {
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		if (p->item == target)
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			return;
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		pp = &p->next;
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	}
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	target->used = 1;
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	p = xmalloc(sizeof(*p));
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	p->item = target;
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	p->next = NULL;
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	*pp = p;
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}
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void mark_reachable(struct object *obj, unsigned int mask)
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{
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	struct object_list *p = obj->refs;
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	/* If we've been here already, don't bother */
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	if (obj->flags & mask)
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		return;
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	obj->flags |= mask;
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	while (p) {
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		mark_reachable(p->item, mask);
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		p = p->next;
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	}
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}
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struct object *parse_object(const unsigned char *sha1)
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{
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	unsigned long mapsize;
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	void *map = map_sha1_file(sha1, &mapsize);
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	if (map) {
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		int is_delta;
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		struct object *obj;
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		char type[100];
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		unsigned long size;
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		void *buffer = unpack_sha1_file(map, mapsize, type, &size);
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		munmap(map, mapsize);
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		if (!buffer)
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			return NULL;
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		is_delta = !strcmp(type, "delta");
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		if (!is_delta && check_sha1_signature(sha1, buffer, size, type) < 0)
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			printf("sha1 mismatch %s\n", sha1_to_hex(sha1));
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		if (is_delta) {
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			struct delta *delta = lookup_delta(sha1);
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			parse_delta_buffer(delta, buffer, size);
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			obj = (struct object *) delta;
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		} else if (!strcmp(type, "blob")) {
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			struct blob *blob = lookup_blob(sha1);
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			parse_blob_buffer(blob, buffer, size);
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			obj = &blob->object;
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		} else if (!strcmp(type, "tree")) {
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			struct tree *tree = lookup_tree(sha1);
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			parse_tree_buffer(tree, buffer, size);
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			obj = &tree->object;
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		} else if (!strcmp(type, "commit")) {
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			struct commit *commit = lookup_commit(sha1);
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			parse_commit_buffer(commit, buffer, size);
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			if (!commit->buffer) {
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				commit->buffer = buffer;
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				buffer = NULL;
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			}
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			obj = &commit->object;
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		} else if (!strcmp(type, "tag")) {
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			struct tag *tag = lookup_tag(sha1);
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			parse_tag_buffer(tag, buffer, size);
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			obj = &tag->object;
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		} else {
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			obj = NULL;
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		}
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		free(buffer);
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		return obj;
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	}
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	return NULL;
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}
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