 a59b276e18
			
		
	
	a59b276e18
	
	
	
		
			
			This allows you to add an arbitrary "decoration" of your choice to any object. It's a space- and time-efficient way to add information to arbitrary objects, especially if most objects probably do not have the decoration. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
		
			
				
	
	
		
			90 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "cache.h"
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| #include "object.h"
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| #include "decorate.h"
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| 
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| int track_object_refs = 0;
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| 
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| static struct decoration ref_decorate;
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| 
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| struct object_refs *lookup_object_refs(struct object *base)
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| {
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| 	return lookup_decoration(&ref_decorate, base);
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| }
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| 
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| static void add_object_refs(struct object *obj, struct object_refs *refs)
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| {
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| 	if (add_decoration(&ref_decorate, obj, refs))
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| 		die("object %s tried to add refs twice!", sha1_to_hex(obj->sha1));
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| }
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| 
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| struct object_refs *alloc_object_refs(unsigned count)
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| {
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| 	struct object_refs *refs;
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| 	size_t size = sizeof(*refs) + count*sizeof(struct object *);
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| 
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| 	refs = xcalloc(1, size);
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| 	refs->count = count;
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| 	return refs;
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| }
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| 
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| static int compare_object_pointers(const void *a, const void *b)
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| {
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| 	const struct object * const *pa = a;
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| 	const struct object * const *pb = b;
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| 	if (*pa == *pb)
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| 		return 0;
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| 	else if (*pa < *pb)
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| 		return -1;
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| 	else
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| 		return 1;
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| }
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| 
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| void set_object_refs(struct object *obj, struct object_refs *refs)
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| {
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| 	unsigned int i, j;
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| 
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| 	/* Do not install empty list of references */
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| 	if (refs->count < 1) {
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| 		free(refs);
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| 		return;
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| 	}
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| 
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| 	/* Sort the list and filter out duplicates */
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| 	qsort(refs->ref, refs->count, sizeof(refs->ref[0]),
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| 	      compare_object_pointers);
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| 	for (i = j = 1; i < refs->count; i++) {
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| 		if (refs->ref[i] != refs->ref[i - 1])
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| 			refs->ref[j++] = refs->ref[i];
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| 	}
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| 	if (j < refs->count) {
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| 		/* Duplicates were found - reallocate list */
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| 		size_t size = sizeof(*refs) + j*sizeof(struct object *);
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| 		refs->count = j;
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| 		refs = xrealloc(refs, size);
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| 	}
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| 
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| 	for (i = 0; i < refs->count; i++)
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| 		refs->ref[i]->used = 1;
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| 	add_object_refs(obj, refs);
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| }
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| 
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| void mark_reachable(struct object *obj, unsigned int mask)
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| {
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| 	const struct object_refs *refs;
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| 
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| 	if (!track_object_refs)
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| 		die("cannot do reachability with object refs turned off");
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| 	/* If we've been here already, don't bother */
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| 	if (obj->flags & mask)
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| 		return;
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| 	obj->flags |= mask;
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| 	refs = lookup_object_refs(obj);
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| 	if (refs) {
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| 		unsigned i;
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| 		for (i = 0; i < refs->count; i++)
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| 			mark_reachable(refs->ref[i], mask);
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| 	}
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| }
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| 
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| 
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