This replaces the fairly odd "created_object()" function that did _most_ of the object setup with a more complete "create_object()" function that also has a more natural calling convention. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
		
			
				
	
	
		
			77 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * alloc.c  - specialized allocator for internal objects
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 *
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 * Copyright (C) 2006 Linus Torvalds
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 *
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 * The standard malloc/free wastes too much space for objects, partly because
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 * it maintains all the allocation infrastructure (which isn't needed, since
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 * we never free an object descriptor anyway), but even more because it ends
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 * up with maximal alignment because it doesn't know what the object alignment
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 * for the new allocation is.
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 */
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#include "cache.h"
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#include "object.h"
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#include "blob.h"
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#include "tree.h"
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#include "commit.h"
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#include "tag.h"
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#define BLOCKING 1024
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#define DEFINE_ALLOCATOR(name, type)				\
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static unsigned int name##_allocs;				\
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void *alloc_##name##_node(void)					\
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{								\
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	static int nr;						\
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	static type *block;					\
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	void *ret;						\
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								\
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	if (!nr) {						\
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		nr = BLOCKING;					\
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		block = xmalloc(BLOCKING * sizeof(type));	\
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	}							\
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	nr--;							\
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	name##_allocs++;					\
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	ret = block++;						\
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	memset(ret, 0, sizeof(type));				\
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	return ret;						\
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}
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union any_object {
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	struct object object;
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	struct blob blob;
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	struct tree tree;
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	struct commit commit;
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	struct tag tag;
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};
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DEFINE_ALLOCATOR(blob, struct blob)
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DEFINE_ALLOCATOR(tree, struct tree)
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DEFINE_ALLOCATOR(commit, struct commit)
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DEFINE_ALLOCATOR(tag, struct tag)
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DEFINE_ALLOCATOR(object, union any_object)
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#ifdef NO_C99_FORMAT
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#define SZ_FMT "%u"
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#else
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#define SZ_FMT "%zu"
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#endif
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static void report(const char* name, unsigned int count, size_t size)
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{
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    fprintf(stderr, "%10s: %8u (" SZ_FMT " kB)\n", name, count, size);
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}
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#undef SZ_FMT
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#define REPORT(name)	\
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    report(#name, name##_allocs, name##_allocs*sizeof(struct name) >> 10)
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void alloc_report(void)
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{
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	REPORT(blob);
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	REPORT(tree);
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	REPORT(commit);
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	REPORT(tag);
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}
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