derp/derphttp: don't link websockets other than on GOOS=js

Or unless the new "ts_debug_websockets" build tag is set.

Updates #1278

Change-Id: Ic4c4f81c1924250efd025b055585faec37a5491d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2024-11-07 16:49:47 -08:00
committed by Brad Fitzpatrick
parent c3306bfd15
commit 020cacbe70
11 changed files with 56 additions and 26 deletions

View File

@ -313,6 +313,9 @@ func (c *Client) preferIPv6() bool {
var dialWebsocketFunc func(ctx context.Context, urlStr string) (net.Conn, error)
func useWebsockets() bool {
if !canWebsockets {
return false
}
if runtime.GOOS == "js" {
return true
}
@ -383,7 +386,7 @@ func (c *Client) connect(ctx context.Context, caller string) (client *derp.Clien
var node *tailcfg.DERPNode // nil when using c.url to dial
var idealNodeInRegion bool
switch {
case useWebsockets():
case canWebsockets && useWebsockets():
var urlStr string
if c.url != nil {
urlStr = c.url.String()