cmd/containerboot,kube,ipn/store/kubestore: allow interactive login on kube, check Secret create perms, allow empty state Secret (#11326)

cmd/containerboot,kube,ipn/store/kubestore: allow interactive login and empty state Secrets, check perms

* Allow users to pre-create empty state Secrets

* Add a fake internal kube client, test functionality that has dependencies on kube client operations.

* Fix an issue where interactive login was not allowed in an edge case where state Secret does not exist

* Make the CheckSecretPermissions method report whether we have permissions to create/patch a Secret if it's determined that these operations will be needed

Updates tailscale/tailscale#11170

Signed-off-by: Irbe Krumina <irbe@tailscale.com>
This commit is contained in:
Irbe Krumina
2024-04-29 17:03:48 +01:00
committed by GitHub
parent 1e6cdb7d86
commit 1452faf510
6 changed files with 366 additions and 77 deletions

View File

@ -171,44 +171,16 @@ func main() {
}
}
if cfg.InKubernetes {
initKube(cfg.Root)
}
// Context is used for all setup stuff until we're in steady
// state, so that if something is hanging we eventually time out
// and crashloop the container.
bootCtx, cancel := context.WithTimeout(context.Background(), 60*time.Second)
defer cancel()
if cfg.InKubernetes && cfg.KubeSecret != "" {
canPatch, err := kc.CheckSecretPermissions(bootCtx, cfg.KubeSecret)
if err != nil {
log.Fatalf("Some Kubernetes permissions are missing, please check your RBAC configuration: %v", err)
}
cfg.KubernetesCanPatch = canPatch
if cfg.AuthKey == "" && !isOneStepConfig(cfg) {
key, err := findKeyInKubeSecret(bootCtx, cfg.KubeSecret)
if err != nil {
log.Fatalf("Getting authkey from kube secret: %v", err)
}
if key != "" {
// This behavior of pulling authkeys from kube secrets was added
// at the same time as the patch permission, so we can enforce
// that we must be able to patch out the authkey after
// authenticating if you want to use this feature. This avoids
// us having to deal with the case where we might leave behind
// an unnecessary reusable authkey in a secret, like a rake in
// the grass.
if !cfg.KubernetesCanPatch {
log.Fatalf("authkey found in TS_KUBE_SECRET, but the pod doesn't have patch permissions on the secret to manage the authkey.")
}
log.Print("Using authkey found in kube secret")
cfg.AuthKey = key
} else {
log.Print("No authkey found in kube secret and TS_AUTHKEY not provided, login will be interactive if needed.")
}
if cfg.InKubernetes {
initKubeClient(cfg.Root)
if err := cfg.setupKube(bootCtx); err != nil {
log.Fatalf("error setting up for running on Kubernetes: %v", err)
}
}