Introduce a state store to LocalBackend.

The store is passed-in by callers of NewLocalBackend and
ipnserver.Run, but currently all callers are hardcoded to
an in-memory store. The store is unused.

Signed-Off-By: David Anderson <dave@natulte.net>
This commit is contained in:
David Anderson
2020-02-03 10:35:52 -08:00
committed by Dave Anderson
parent 21280ca2d1
commit 5bc632271b
9 changed files with 382 additions and 25 deletions

View File

@ -50,11 +50,44 @@ type Notify struct {
BackendLogID *string // public logtail id used by backend
}
// StateKey is an opaque identifier for a set of LocalBackend state
// (preferences, private keys, etc.).
//
// The reason we need this is that the Tailscale agent may be running
// on a multi-user machine, in a context where a single daemon is
// shared by several consecutive users. Ideally we would just use the
// username of the connected frontend as the StateKey.
//
// However, on Windows, there seems to be no safe way to figure out
// the owning user of a process connected over IPC mechanisms
// (sockets, named pipes). So instead, on Windows, we use a
// capability-oriented system where the frontend generates a random
// identifier for itself, and uses that as the StateKey when talking
// to the backend. That way, while we can't identify an OS user by
// name, we can tell two different users apart, because they'll have
// different opaque state keys (and no access to each others's keys).
//
// It would be much nicer if we could just figure out the OS user that
// owns the connected frontend, but here we are.
type StateKey string
type Options struct {
FrontendLogID string // public logtail id used by frontend
ServerURL string
Prefs *Prefs
Notify func(n Notify) `json:"-"`
// Public logtail id used by frontend.
FrontendLogID string
// Base URL for the tailcontrol server to talk to.
ServerURL string
// StateKey and Prefs together define the state the backend should
// use:
// - StateKey=="" && Prefs!=nil: use Prefs for internal state,
// don't persist changes in the backend.
// - StateKey!="" && Prefs==nil: load the given backend-side
// state and use/update that.
// - StateKey!="" && Prefs!=nil: like the previous case, but do
// an initial overwrite of backend state with Prefs.
StateKey StateKey
Prefs *Prefs
// Callback for backend events.
Notify func(Notify) `json:"-"`
}
type Backend interface {