derp, magicsock: track home (preferred) vs visiting connections for stats
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@ -12,6 +12,7 @@ import (
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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"golang.org/x/crypto/nacl/box"
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@ -27,8 +28,10 @@ type Client struct {
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logf logger.Logf
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nc net.Conn
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br *bufio.Reader
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bw *bufio.Writer
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readErr error // sticky read error
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wmu sync.Mutex // hold while writing to bw
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bw *bufio.Writer
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readErr error // sticky read error
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}
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func NewClient(privateKey key.Private, nc net.Conn, brw *bufio.ReadWriter, logf logger.Logf) (*Client, error) {
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@ -143,6 +146,9 @@ func (c *Client) send(dstKey key.Public, pkt []byte) (ret error) {
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return fmt.Errorf("packet too big: %d", len(pkt))
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}
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c.wmu.Lock()
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defer c.wmu.Unlock()
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if err := writeFrameHeader(c.bw, frameSendPacket, uint32(len(dstKey)+len(pkt))); err != nil {
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return err
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}
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@ -155,6 +161,32 @@ func (c *Client) send(dstKey key.Public, pkt []byte) (ret error) {
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return c.bw.Flush()
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}
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// NotePreferred sends a packet that tells the server whether this
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// client is the user's preferred server. This is only used in the
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// server for stats.
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func (c *Client) NotePreferred(preferred bool) (err error) {
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defer func() {
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if err != nil {
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err = fmt.Errorf("derp.NotePreferred: %v", err)
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}
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}()
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c.wmu.Lock()
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defer c.wmu.Unlock()
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if err := writeFrameHeader(c.bw, frameNotePreferred, 1); err != nil {
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return err
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}
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var b byte = 0x00
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if preferred {
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b = 0x01
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}
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if err := c.bw.WriteByte(b); err != nil {
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return err
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}
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return c.bw.Flush()
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}
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// ReceivedMessage represents a type returned by Client.Recv. Unless
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// otherwise documented, the returned message aliases the byte slice
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// provided to Recv and thus the message is only as good as that
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