derp: remove a client round-trip waiting on serverInfo

It just has a version number in it and it's not really needed.
Instead just return it as a normal Recv message type for those
that care (currently only tests).

Updates #150 (in that it shares the same goal: initial DERP latency)
Updates #199 (in that it removes some DERP versioning)
This commit is contained in:
Brad Fitzpatrick
2020-08-17 16:14:07 -07:00
parent f6dc47efe4
commit 6b80bcf112
4 changed files with 80 additions and 63 deletions

View File

@ -21,14 +21,13 @@ import (
// Client is a DERP client.
type Client struct {
serverKey key.Public // of the DERP server; not a machine or node key
privateKey key.Private
publicKey key.Public // of privateKey
protoVersion int // min of server+client
logf logger.Logf
nc Conn
br *bufio.Reader
meshKey string
serverKey key.Public // of the DERP server; not a machine or node key
privateKey key.Private
publicKey key.Public // of privateKey
logf logger.Logf
nc Conn
br *bufio.Reader
meshKey string
wmu sync.Mutex // hold while writing to bw
bw *bufio.Writer
@ -85,11 +84,6 @@ func newClient(privateKey key.Private, nc Conn, brw *bufio.ReadWriter, logf logg
if err := c.sendClientKey(); err != nil {
return nil, fmt.Errorf("derp.Client: failed to send client key: %v", err)
}
info, err := c.recvServerInfo()
if err != nil {
return nil, fmt.Errorf("derp.Client: failed to receive server info: %v", err)
}
c.protoVersion = minInt(protocolVersion, info.Version)
return c, nil
}
@ -110,12 +104,9 @@ func (c *Client) recvServerKey() error {
return nil
}
func (c *Client) recvServerInfo() (*serverInfo, error) {
fl, err := readFrameTypeHeader(c.br, frameServerInfo)
if err != nil {
return nil, err
}
func (c *Client) parseServerInfo(b []byte) (*serverInfo, error) {
const maxLength = nonceLen + maxInfoLen
fl := len(b)
if fl < nonceLen {
return nil, fmt.Errorf("short serverInfo frame")
}
@ -124,21 +115,15 @@ func (c *Client) recvServerInfo() (*serverInfo, error) {
}
// TODO: add a read-nonce-and-box helper
var nonce [nonceLen]byte
if _, err := io.ReadFull(c.br, nonce[:]); err != nil {
return nil, fmt.Errorf("nonce: %v", err)
}
msgLen := fl - nonceLen
msgbox := make([]byte, msgLen)
if _, err := io.ReadFull(c.br, msgbox); err != nil {
return nil, fmt.Errorf("msgbox: %v", err)
}
copy(nonce[:], b)
msgbox := b[nonceLen:]
msg, ok := box.Open(nil, msgbox, &nonce, c.serverKey.B32(), c.privateKey.B32())
if !ok {
return nil, fmt.Errorf("msgbox: cannot open len=%d with server key %x", msgLen, c.serverKey[:])
return nil, fmt.Errorf("failed to open naclbox from server key %x", c.serverKey[:])
}
info := new(serverInfo)
if err := json.Unmarshal(msg, info); err != nil {
return nil, fmt.Errorf("msg: %v", err)
return nil, fmt.Errorf("invalid JSON: %v", err)
}
return info, nil
}
@ -318,6 +303,11 @@ type PeerPresentMessage key.Public
func (PeerPresentMessage) msg() {}
// ServerInfoMessage is sent by the server upon first connect.
type ServerInfoMessage struct{}
func (ServerInfoMessage) msg() {}
// Recv reads a message from the DERP server.
//
// The returned message may alias memory owned by the Client; it
@ -364,7 +354,7 @@ func (c *Client) recvTimeout(timeout time.Duration) (m ReceivedMessage, err erro
// If the frame fits in our bufio.Reader buffer, just use it.
// In practice it's 4KB (from derphttp.Client's bufio.NewReader(httpConn)) and
// in practive, WireGuard packets (and thus DERP frames) are under 1.5KB.
// So This is the common path.
// So this is the common path.
if int(n) <= c.br.Size() {
b, err = c.br.Peek(int(n))
c.peeked = int(n)
@ -382,6 +372,19 @@ func (c *Client) recvTimeout(timeout time.Duration) (m ReceivedMessage, err erro
switch t {
default:
continue
case frameServerInfo:
// Server sends this at start-up. Currently unused.
// Just has a JSON message saying "version: 2",
// but the protocol seems extensible enough as-is without
// needing to wait an RTT to discover the version at startup.
// We'd prefer to give the connection to the client (magicsock)
// to start writing as soon as possible.
_, err := c.parseServerInfo(b)
if err != nil {
return nil, fmt.Errorf("invalid server info frame: %v", err)
}
// TODO: add the results of parseServerInfo to ServerInfoMessage if we ever need it.
return ServerInfoMessage{}, nil
case frameKeepAlive:
// TODO: eventually we'll have server->client pings that
// require ack pongs.
@ -406,16 +409,12 @@ func (c *Client) recvTimeout(timeout time.Duration) (m ReceivedMessage, err erro
case frameRecvPacket:
var rp ReceivedPacket
if c.protoVersion < protocolSrcAddrs {
rp.Data = b[:n]
} else {
if n < keyLen {
c.logf("[unexpected] dropping short packet from DERP server")
continue
}
copy(rp.Source[:], b[:keyLen])
rp.Data = b[keyLen:n]
if n < keyLen {
c.logf("[unexpected] dropping short packet from DERP server")
continue
}
copy(rp.Source[:], b[:keyLen])
rp.Data = b[keyLen:n]
return rp, nil
}
}