wgengine/netstack: change netstack API to require LocalBackend
The macOS client was forgetting to call netstack.Impl.SetLocalBackend. Change the API so that it can't be started without one, eliminating this class of bug. Then update all the callers. Updates #6764 Change-Id: I2b3a4f31fdfd9fdbbbbfe25a42db0c505373562f Signed-off-by: Claire Wang <claire@tailscale.com> Co-authored-by: Brad Fitzpatrick <bradfitz@tailscale.com> Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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Brad Fitzpatrick

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@ -204,12 +204,6 @@ func (ns *Impl) Close() error {
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return nil
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}
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// SetLocalBackend sets the LocalBackend; it should only be run before
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// the Start method is called.
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func (ns *Impl) SetLocalBackend(lb *ipnlocal.LocalBackend) {
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ns.lb = lb
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}
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// wrapProtoHandler returns protocol handler h wrapped in a version
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// that dynamically reconfigures ns's subnet addresses as needed for
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// outbound traffic.
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@ -231,7 +225,11 @@ func (ns *Impl) wrapProtoHandler(h func(stack.TransportEndpointID, stack.PacketB
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// Start sets up all the handlers so netstack can start working. Implements
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// wgengine.FakeImpl.
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func (ns *Impl) Start() error {
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func (ns *Impl) Start(lb *ipnlocal.LocalBackend) error {
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if lb == nil {
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panic("nil LocalBackend")
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}
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ns.lb = lb
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ns.e.AddNetworkMapCallback(ns.updateIPs)
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// size = 0 means use default buffer size
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const tcpReceiveBufferSize = 0
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