Move Linux client & common packages into a public repo.
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114
wgengine/rtnlmon/mon.go
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114
wgengine/rtnlmon/mon.go
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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package rtnlmon watches for "interesting" changes to the network
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// stack and fires a callback.
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package rtnlmon
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import (
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"fmt"
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"time"
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"github.com/mdlayher/netlink"
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"golang.org/x/sys/unix"
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"tailscale.com/logger"
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)
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// Netlink is not a great protocol for *knowing* things. The protocol
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// design makes it impossible to track changes precisely. You can see
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// this by looking at things like Quagga or Bird, which all include
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// keeping a local impression of what they think is in the kernel, and
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// periodically doing a full state dump to find errors. They do use
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// events, but explicitly only as an optimization, because they can't
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// be trusted.
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//
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// Fortunately, we don't really need to know what exactly changed. We
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// just want to know that network conditions may have changed, and we
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// should re-explore connectivity. This is why we subscribe to events,
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// and then blindly fire our callback without looking at the content
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// of the notifications.
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type ChangeFunc func()
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type Mon struct {
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logf logger.Logf
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cb ChangeFunc
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nl *netlink.Conn
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change chan struct{}
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stop chan struct{}
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}
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func New(logf logger.Logf, callback ChangeFunc) (*Mon, error) {
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conn, err := netlink.Dial(unix.NETLINK_ROUTE, &netlink.Config{
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// IPv4 address and route changes. Routes get us most of the
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// events of interest, but we need address as well to cover
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// things like DHCP deciding to give us a new address upon
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// renewal - routing wouldn't change, but all reachability
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// would.
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//
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// Why magic numbers? These aren't exposed in x/sys/unix
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// yet. The values come from rtnetlink.h, RTMGRP_IPV4_IFADDR
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// and RTMGRP_IPV4_ROUTE.
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Groups: 0x10 | 0x40,
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})
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if err != nil {
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return nil, fmt.Errorf("dialing netlink socket: %v", err)
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}
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ret := &Mon{
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logf: logf,
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cb: callback,
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nl: conn,
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change: make(chan struct{}, 1),
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stop: make(chan struct{}),
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}
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go ret.pump()
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go ret.debounce()
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return ret, nil
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}
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func (m *Mon) Close() error {
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close(m.stop)
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return m.nl.Close()
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}
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func (m *Mon) pump() {
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for {
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_, err := m.nl.Receive()
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if err != nil {
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select {
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case <-m.stop:
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return
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default:
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}
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// Keep retrying while we're not closed.
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m.logf("Error receiving from netlink: %v", err)
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time.Sleep(time.Second)
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continue
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}
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select {
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case m.change <- struct{}{}:
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default:
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}
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}
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}
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func (m *Mon) debounce() {
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for {
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select {
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case <-m.stop:
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return
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case <-m.change:
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}
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m.cb()
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select {
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case <-m.stop:
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return
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case <-time.After(100 * time.Millisecond):
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}
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}
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}
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