derp: reduce DERP memory use; don't require callers to pass in memory to use
The magicsock derpReader was holding onto 65KB for each DERP connection forever, just in case. Make the derp{,http}.Client be in charge of memory instead. It can reuse its bufio.Reader buffer space.
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@ -30,8 +30,11 @@ type Client struct {
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br *bufio.Reader
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meshKey string
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wmu sync.Mutex // hold while writing to bw
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bw *bufio.Writer
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wmu sync.Mutex // hold while writing to bw
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bw *bufio.Writer
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// Owned by Recv:
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peeked int // bytes to discard on next Recv
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readErr error // sticky read error
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}
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@ -308,14 +311,16 @@ type PeerPresentMessage key.Public
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func (PeerPresentMessage) msg() {}
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// Recv reads a message from the DERP server.
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// The provided buffer must be large enough to receive a complete packet,
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// which in practice are are 1.5-4 KB, but can be up to 64 KB.
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//
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// The returned message may alias memory owned by the Client; it
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// should only be accessed until the next call to Client.
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//
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// Once Recv returns an error, the Client is dead forever.
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func (c *Client) Recv(b []byte) (m ReceivedMessage, err error) {
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return c.recvTimeout(b, 120*time.Second)
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func (c *Client) Recv() (m ReceivedMessage, err error) {
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return c.recvTimeout(120 * time.Second)
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}
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func (c *Client) recvTimeout(b []byte, timeout time.Duration) (m ReceivedMessage, err error) {
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func (c *Client) recvTimeout(timeout time.Duration) (m ReceivedMessage, err error) {
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if c.readErr != nil {
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return nil, c.readErr
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}
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@ -328,10 +333,44 @@ func (c *Client) recvTimeout(b []byte, timeout time.Duration) (m ReceivedMessage
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for {
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c.nc.SetReadDeadline(time.Now().Add(timeout))
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t, n, err := readFrame(c.br, 1<<20, b)
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// Discard any peeked bytes from a previous Recv call.
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if c.peeked != 0 {
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if n, err := c.br.Discard(c.peeked); err != nil || n != c.peeked {
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// Documented to never fail, but might as well check.
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return nil, fmt.Errorf("Discard(%d bytes): got %v, %v", c.peeked, n, err)
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}
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c.peeked = 0
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}
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t, n, err := readFrameHeader(c.br)
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if err != nil {
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return nil, err
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}
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if n > 1<<20 {
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return nil, fmt.Errorf("unexpectedly large frame of %d bytes returned", n)
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}
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var b []byte // frame payload (past the 5 byte header)
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// If the frame fits in our bufio.Reader buffer, just use it.
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// In practice it's 4KB (from derphttp.Client's bufio.NewReader(httpConn)) and
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// in practive, WireGuard packets (and thus DERP frames) are under 1.5KB.
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// So This is the common path.
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if int(n) <= c.br.Size() {
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b, err = c.br.Peek(int(n))
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c.peeked = int(n)
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} else {
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// But if for some reason we read a large DERP message (which isn't necessarily
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// a Wireguard packet), then just allocate memory for it.
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// TODO(bradfitz): use a pool if large frames ever happen in practice.
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b = make([]byte, n)
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_, err = io.ReadFull(c.br, b)
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}
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if err != nil {
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return nil, err
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}
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switch t {
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default:
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continue
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