wgengine/magicsock: fix buggy fast path in Conn.SetNetworkMap

Spotted by Maisem.

Fixes #6680

Change-Id: I5fdc01de8b006a1c43a2a4848f69397f54b4453a
Co-authored-By: Maisem Ali <maisem@tailscale.com>
Co-authored-By: Andrew Dunham <andrew@tailscale.com>
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2023-01-24 14:03:57 -08:00
committed by Brad Fitzpatrick
parent 30380403d0
commit d8feeeee4c
2 changed files with 33 additions and 5 deletions

View File

@ -1836,3 +1836,21 @@ func TestRebindingUDPConn(t *testing.T) {
c.setConnLocked(realConn.(nettype.PacketConn), "udp4")
c.setConnLocked(newBlockForeverConn(), "")
}
// https://github.com/tailscale/tailscale/issues/6680: don't ignore
// SetNetworkMap calls when there are no peers. (A too aggressive fast path was
// previously bailing out early, thinking there were no changes since all zero
// peers didn't change, but the netmap has non-peer info in it too we shouldn't discard)
func TestSetNetworkMapWithNoPeers(t *testing.T) {
var c Conn
c.logf = logger.Discard
for i := 1; i <= 3; i++ {
nm := &netmap.NetworkMap{}
c.SetNetworkMap(nm)
t.Logf("ptr %d: %p", i, nm)
if c.netMap != nm {
t.Fatalf("call %d: didn't store netmap", i)
}
}
}