Consider:
Hard NAT (A) <---> Hard NAT w/ mapped port (B)
If A sends a packet to B's mapped port, A can disco ping B directly,
with low latency, without DERP.
But B couldn't establish a path back to A and needed to use DERP,
despite already logging about A's endpoint and adding a mapping to it
for other purposes (the wireguard conn.Endpoint lookup also needed
it).
This adds the tracking to discoEndpoint too so it'll be used for
finding a path back.
Fixestailscale/corp#556
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Strictly speaking, we don't know that it's a wireguard packet, just that
it doesn't look like a disco packet.
Signed-off-by: David Anderson <danderson@tailscale.com>
These aren't particularly performance critical,
but since I have an optimization pending for them,
it's worth having a corresponding benchmark.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
For example:
$ tailscale ping -h
USAGE
ping <hostname-or-IP>
FLAGS
-c 10 max number of pings to send
-stop-once-direct true stop once a direct path is established
-verbose false verbose output
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 65ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 252ms
pong from monitoring (100.88.178.64) via [2604:a880:2:d1::36:d001]:41641 in 33ms
Fixes#661
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This benchmark is far from perfect: It mixes together
client and server. Still, it provides a starting point
for easy profiling.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Also, bit of behavior change: on non-nil err but expired context,
don't reset the consecutive failure count. I don't think the old
behavior was intentional.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This will make it easier for a human to tell what
version is deployed, for (say) correlating line numbers
in profiles or panics to corresponding source code.
It'll also let us observe version changes in prometheus.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
1) we weren't waking up a discoEndpoint that once existed and
went idle for 5 minutes and then got a disco message again.
2) userspaceEngine.noteReceiveActivity had a buggy check; fixed
and added a test
This removes the atomic bool that tried to track whether we needed to acquire
the lock on a future recursive call back into magicsock. Unfortunately that
hack doesn't work because we also had a lock ordering issue between magicsock
and userspaceEngine (see issue). This documents that too.
Fixes#644
iOS doesn't let you run subprocesses,
which means we can't use netstat to get routing information.
Instead, use syscalls and grub around in the results.
We keep the old netstat version around,
both for use in non-cgo builds,
and for use testing the syscall-based version.
Note that iOS doesn't ship route.h,
so we include a copy here from the macOS 10.15 SDK
(which is itself unchanged from the 10.14 SDK).
I have tested manually that this yields the correct
gateway IP address on my own macOS and iOS devices.
More coverage would be most welcome.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
If a node is behind a hard NAT and is using an explicit local port
number, assume they might've mapped a port and add their public IPv4
address with the local tailscaled's port number as a candidate endpoint.